Teaching trigonometry & 2D space geometry
Who am I ?
I’m Proxym4 a Web and Video Game Developper. I studied Game Design & Programming at Isart Digital in Paris. And I started teaching Web and Unity in 2016. you can reach me on Twitter and Bluesky
Why trigonometry ?
As a Game Dev teacher, I always encounter student not properly understanding how trigonometry works. Most of time they were scared about this subject because of some kind of high school trauma, not understanding a subject and having bad grades about it is never a good memory.
The main issue for the student was the lack of concrete representation of the trigonometry, and the second one was not understanding the links between the different notions of trigonometry.
- Why radian and not degrees ?
- What represent sinus and cosinus ?
- Why do we normalize vectors ?
- What the point with Pythagoras theorem ?
That’s why I want to create an interactive app to help my students to visualize and understand trigonometry !
How ?
To create this app I hesitate between Godot and Unity. Godot because I find it logic to have an educational app made with an open source software and Unity because I’m use to it and I know I can make something really cool in a short time. After trying a discovery project with Godot even if I liked making the game I’m not convinced of my skills with Godot to reach the polish level I want so I’m choosing Unity for this one.
At the moment I’m using Shapes and DoTweenPro packages. I picked Shapes it seems really appropriate to draw grids, vectors and circle. I’m use to DoTween and I hope they will work well together.
TL;DR
I have game dev students who needs to understand trigonometry & 2D space geometry so I’m making an educational with Unity.
Get Trigonometry
Trigonometry
An interactive app to teach trigonometry
Status | In development |
Category | Tool |
Author | Proxym4 |
More posts
- What to do ?Dec 25, 2023
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